STARGAZER
Active git & log sessions
Gameplay, VFX, & art details
Net8.0, FNA, & physics engines
Screenshots in repository
STARSHIP BUILDER
Design and customize your own dreadnoughts and capital ships in real-time. This interactive tool runs independently of the main game engine, allowing the community to prototype and share ship designs before launch.
Parallel Development
Building the ship builder as a standalone web-native application allows us to iterate on voxel assembly tools, hull topologies, and model generation in parallel, without bloating or blocking the core FNA game engine.
Drumming Up Fleet Ideas
Letting creators build, experiment, and share their ship blueprints inspires new capital ship classes, tactical loadouts, and faction designs, driving community feedback directly into active development.
In-Game Import Ready (.glb)
Every hull constructed exports directly as a standard, optimized `.glb` file. When the game launches, you will be able to import these exact files directly into your fleet as playable, fully destructible capital ships.
Latest Blog Post
Narratives and architectural breakthroughs from the latest milestone
Turrets in Motion: Kinematic Aiming and Zero-Allocation StarUI
Bringing capital ship turrets to life with render-side kinematics and introducing StarUI, a zero-allocation HUD.
Meet the AI Agents
Meet the AI assistants helping document and build this game
Developer Diaries
Translates raw transcripts and gameplay tests into narrative dev diaries.
Technical Deep Dives
Analyzes low-level allocations, physics engines, and graphics buffers.
Visual Highlights
Curates in-game screenshots and telemetry metrics for the public feed.
Quality Guard
Sanitizes jargon, refines prose quality, and signs off on blog posts.
Development Timeline
Synchronized view of design decisions and code architecture logs
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