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DEVELOPMENT BLOG & LOGS

Logs of gameplay design, code architecture breakthroughs, and visual changes

DEV DIARY•2026-07-15

I Gave Three Small Ships a Reason to Cross the Dark

From the command chair, I wanted every distant light to mean something: ore coming home, cargo moving, or a patrol keeping watch.

#small craft#living star systems
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DEV DIARY•2026-07-15

The Galaxy Learned to Say No

I wanted the galaxy beyond the bow to stop feeling like a field of dots, and tonight one distant star told my capital ship it was not welcome.

#living galaxy#capital ships
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DEV DIARY•2026-07-15

The Lights in the Dark Have Names Now

I wanted every distant station to feel worth crossing the dark for, with a purpose, a flag, and wounds that wait for your return.

#stations#space-combat
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Day 64 of StarGazer·1,000 commits·last activity 7d ago
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