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DEVELOPMENT BLOG & LOGS
Logs of gameplay design, code architecture breakthroughs, and visual changes

DEV DIARY•2026-07-15
I Gave Three Small Ships a Reason to Cross the Dark
From the command chair, I wanted every distant light to mean something: ore coming home, cargo moving, or a patrol keeping watch.
#small craft#living star systems
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DEV DIARY•2026-07-15
The Galaxy Learned to Say No
I wanted the galaxy beyond the bow to stop feeling like a field of dots, and tonight one distant star told my capital ship it was not welcome.
#living galaxy#capital ships
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DEV DIARY•2026-07-15
The Lights in the Dark Have Names Now
I wanted every distant station to feel worth crossing the dark for, with a purpose, a flag, and wounds that wait for your return.
#stations#space-combat
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